![rimworld ideology certainty rimworld ideology certainty](https://i.ytimg.com/vi/3YKqDeCzvXA/maxresdefault.jpg)
Spawns a guest from a random faction to visit your colony. Spawns a random prisoner from a random faction. Using the same command twice will immediately change the weather Doing it once will gradually change the weather. Opens a sub menu where the chosen weather can be selected. This includes modded trade ships, if any. A random selection of 5 trade ships replace them.infecting a choosen number of hitpoints of cultures with blight, spawning a choosen total hitpoints of enemies or visitors, etc.).Ĭreates a random faction raid with specified total hitpoints.Ĭreates a choosen faction raid with specified total hitpoints.Ĭreates a raid where everything can be specified (faction, total hitpoints, arrival mode and location, etc.).Ī selection of tools not easily categorized into the other section or with effects that could be placed in several sections.ĭestroys all items, structures, and entities on the map. 10 mech clusters).Ĭreates an event with specified total hitpoints (e.g. a disease, heat wave/ cold snap, thrumbos, ambrosia sprout, random enemy raid or caravan visit, etc.).Ĭreates ten times the same kind of event, all at the same time (e.g. Its meaning is currently unclear.Ĭreates an event (e.g. The search bar in the top right will highlight options matching the search criteria, but the spelling must exactly match the name of the option or part of it.Ĭommands prefaced with with "T:" seem to temporarily alter the mouse behavior to do execute the command on left click, with right click cancelling this behavior.Ĭommands ending with an ellipsis "." seem to tend to open a submenu, but not commands that do so have the ellipsis and not all commands that have an ellipsis do so. There are many options in this menu, and several sub-menus. Start+R > appdata > LocalLow > Ludeon Studios > Rimworld by Ludeon Studios > Config.ĭebug Action Menu with Royalty DLC installed. You can reset it by deleting the 'DevModeDisabled' file can be found in the config folder This prevents you from cheating using this. In the Options menu in-game, you have the choice to 'permanently' disable development mode. Toggles autopause when an error is logged.Īn option shown on the title screen, it generates a report about the currently-loaded language data stating which translations are missing, which are unnecessary, and other useful information for translators. God mode can be also toggled through 'View Settings'. To remove these (or any other item), use the "T: Kill" command under the Debug section. Note that "deconstructing" is instantaneous, but leaves behind resources as appropriate to the item(s) deconstructed. If you want a "finished" cluster of rooms, or experiment with a nutrient paste dispenser or with heaters and coolers, this is what you want. While active you can build structures, including furniture and other buildings, instantly at no price and no research.
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Lets you see what's happening in the game. Where some debugging information can be found, like crop economy, item nutrition, and such. Many things can be done from here spawning items and pawns, executing events, downing/ killing pawns, they are all done through this menu. instant boost to lv 20 upon doing a task), ecology, crafting, caravans, etc.įorces a variety of things to happen. It also allows some debug settings, for example, unlimited power, toggling damage, and fast research, learning (i.e. Toggles special debug visuals, such as shooting hit chances, infestation chances and toggling fog (fog of war) and snow visibility. Currently limited to sound and colonist hairstyles. It allows you to edit game data while the game is running. Shows errors if they occur, as well as debug outputs. Items are shown from left to right in the picture.Īn output log for debugging.